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Jetboard Joust

Use a vast array of weaponry to stop hordes of aliens from abducting your precious babies and turning them into mutants. · By bitbulldotcom

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Jetboard Joust DevLog #111 – Using 'Selective Raycasting' For More Realistic Explosions
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One of the things I’ve been doing recently is improving the algorithm I use to calculate explosive damage in Jetboard Joust . I’ve mentioned this in passin...
Jetboard Joust DevLog #110 – Making New Enemies pt 2
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…and on and on it goes. Please wishlist Jetboard Joust on Steam here . In the last devlog entry I talked about how I felt there wasn’t enough variety in th...
Jetboard Joust DevLog #109 – Making New Enemies pt 1
Check out Jetboard Joust on Steam here . View the full trailer here . During my recent intensive playtesting sessions playtesting I’ve become a bit concerne...
Jetboard Joust DevLog #108 – Spit 'n' Polish
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The last couple of weeks have been taken up with what seems like an endless round of playtesting, bugfixing, and making minor improvements. It’s the first tim...
Jetboard Joust DevLog #107 – A Day For Saving
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The final major thing I wanted to do before releasing the beta (other than going back to the PC port) was implement multiple save ‘slots’ per game. It’s s...
Jetboard Joust DevLog #106 – Full Steam Ahead
Yes, Jetboard Joust can now be wishlisted on Steam here . Your support is much appreciated, even if you don’t end up buying it each wishlist helps - as does...
Trailer Trash pt 2
Please wishlist Jetboard Joust on Steam here . Well, the trailer’s finally done – thank God! As with the last instalment I ran into a few issues along the...
Hoisting the Trailer pt 1
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Decided to split this devlog in two as making a videogame trailer is a fairly long process, particularly when you don’t know what the hell you’re doing! Plu...

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